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Remi Song
Game Programmer

Born in France, now living and working in South Korea.

About Me

Past

29 years old and coming from the beautiful city of La Rochelle, France. I hold a master's degree in Computer Science from the University of La Rochelle. I also spent a year as an exchange student at the University of Science and Technology in Hanoi, Vietnam. Since 2015, I've enjoyed making games in my spare time.

Present

After graduating in 2019, I decided to settle in South Korea where I spent 6 years working full time as a mobile game programmer before launching my own business. In my free time, I made and released Biomisland in 2022. I can speak French, English and Korean.

Future

Going forward, I plan to keep working and living in South Korea. I recently started my own video game business, Gamebap, with the goal of making fun and creative games inspired by Korean culture. Stay tuned for more to come.

111Percent

RemiZeros

Android/IOS Strategy, Tower Defense 2024

RemiZeros is a tower defense card game where you wield magic skills to defeat waves of monsters. Hold as long as you can, collect souls to upgrade your character, and come back stronger than before.

This was mainly a two‑person project carried out with an artist at 111Percent. The game was built in about 3 months, then received updates for a few more months after its release on Android and iOS.

Android Download IOS Download

111Percent

Dice Quest

Android/IOS RPG, Adventure 2023

Dice Quest is an RPG adventure mobile game set in a fantasy kingdom. You explore different worlds, fight monsters in real time, and unlock and upgrade a wide range of characters, each with unique abilities.

On this project, I worked with a team of about 10 people for nearly a year and a half. My main responsibilities were implementing the game UI, building the lobby logic, and designing a quest system from scratch.

Solo Project

Biomisland

PC Reflexion, Building 2022

Biomisland is about terraforming the island of your dream. Use various plants at your disposal to imagine and shape diverses environments in order to replenish the island's nature.

Started in march 2020 as a solo side project using Unity, it is available on Steam as PC version since october 2022. Almost everything including game design, programming, and 3D modeling has been done by myself, only the sound design has been produced in collaboration with a South Korean musician.

See on Steam

Intership Project

Antibioship

Android/IOS Shooter, Serious Game 2019

Board on a nano-ship, explore the inside of your body and use the two weapons at your disposal to get rid of the bacteria and viruses inside you. Choose wisely when to use antibodies and antibiotics, if you abuse of the second one, the bacteria will become resistant to it and the situation will get out of control!

Game made with Unity over my 6-month internship at the OUCRU laboratory in Hanoi, Vietnam. The goal was to create a serious game to teach young children the concept of antibiotics resistance.

School project

University Project

PC Reflexion, Puzzle 2017

Explore an unknown environment and solve puzzles using numerical conversion between decimal, binary and hexadecimal format. Reach the end of all the levels before temperature drops too low.

School project designed in about a month on the Unreal Engine 4 with several imposed rules. We had to create a puzzle game containing 3 levels each proposing different puzzle using numerical conversion. Time left before losing the game had to be represented using temperature gauge, changes on the environment can also be noticed.

First game

Cube

Android Arcade 2015

Focus and avoid incoming cubes as long as possible to reach the highest score. The longer you stay alive, the more cubes will come at you.

My first completed game, made on Unity after finishing the official tutorials to learn the basics. It taught me a lot about the development process of a game. Unfortunately, I didn't go through the whole release process at that time.

My Skills

Sample of the main skills I acquired over the years.

Unity

Unity

Unreal Engine

Unreal Engine 4

Blender

Blender

Adobe Photoshop

Photoshop

C Sharp

C#

C++

C++

Java

Java

Python

Python

Markdown

Markdown Syntax

Git

Git

Jenkins

Jenkins

Trello

Trello

Any question?

Contact Me

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